Team Fortress (left), Kickflip Quake (right). ![]() By 2000, only the nostalgic or the hardcore were playing Quake 1 multiplayer anymore. But as always, eventually the future moved on. Fantasy, racing mod Quake Rally, aerial combat mod Airquake, and even a skateboard mod called Kickflip Quake.įor a year or two, Quake multiplayer seemed like the hot new platform for young amateur creativity, the Gen-X teen equivalent of Roblox. Some mods retrofitted other genres onto Quake, like RPG mod Future vs. Popular multiplayer mods set standards across the industry: Team Fortress popularized character classes, Threewave CTF popularized capture the flag, and there's a Rocket Arena game mode in every shooter. ![]() ![]() Sites like Multiplayer Quake (MPQ) and Ramshackle curated hundreds of custom arenas for deathmatch-hungry Quakeworld players. Upon its 1996 release, Quake mapping and modding focused on multiplayer.
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